Licensing and Digital Distribution in Streaming Law

Streaming is a method of delivering and consuming digital content over the internet, without downloading or storing it on a device. Streaming allows users to access content on demand, in real time, or with minimal delay, using applications or websites that provide streaming services.

Streaming has become one of the most popular and lucrative forms of online entertainment, especially for music, movies, TV shows, games, and podcasts. However, streaming also involves complex and evolving legal issues, especially when it comes to the rights and obligations of content owners, streamers, platforms, and consumers.

We will explore some of the key aspects and challenges of licensing and digital distribution in streaming law. (more…)

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Virtual Property and Virtual Currency in Video Game law

Ever spent weeks grinding for that legendary sword, or dropped real cash on exclusive in-game currency? If so, you’re part of a massive, booming virtual economy that’s blurring the lines between play and real-world value. But with billions of dollars and countless hours flowing through these digital worlds, a critical question emerges: who really owns that sword or that currency? This isn’t just a gamer’s debate anymore; it’s a complex legal frontier.

As players invest heavily in these virtual assets, understanding their legal standing, how they’re protected (or not), and the rules of the game set by developers is paramount. Here where we live and breathe at the intersection of technology and entertainment law, we’re diving deep into the evolving legal landscape of virtual property and currency in today’s video games – and what it means for players and creators alike. (more…)

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